x \cdot x - \left(y \cdot 4.0\right) \cdot \left(z \cdot z - t\right)
\mathsf{fma}\left(t, y \cdot 4.0, x \cdot x - \left(\left(y \cdot 4.0\right) \cdot z\right) \cdot z\right)double f(double x, double y, double z, double t) {
double r30059005 = x;
double r30059006 = r30059005 * r30059005;
double r30059007 = y;
double r30059008 = 4.0;
double r30059009 = r30059007 * r30059008;
double r30059010 = z;
double r30059011 = r30059010 * r30059010;
double r30059012 = t;
double r30059013 = r30059011 - r30059012;
double r30059014 = r30059009 * r30059013;
double r30059015 = r30059006 - r30059014;
return r30059015;
}
double f(double x, double y, double z, double t) {
double r30059016 = t;
double r30059017 = y;
double r30059018 = 4.0;
double r30059019 = r30059017 * r30059018;
double r30059020 = x;
double r30059021 = r30059020 * r30059020;
double r30059022 = z;
double r30059023 = r30059019 * r30059022;
double r30059024 = r30059023 * r30059022;
double r30059025 = r30059021 - r30059024;
double r30059026 = fma(r30059016, r30059019, r30059025);
return r30059026;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 5.4 |
|---|---|
| Target | 5.4 |
| Herbie | 0.1 |
Initial program 5.4
Taylor expanded around inf 5.4
Simplified0.1
Final simplification0.1
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))