\left(1.0 - x\right) - y
\left(1.0 - x\right) - y
double f(double x, double y) {
double r9169683 = 1.0;
double r9169684 = x;
double r9169685 = r9169683 - r9169684;
double r9169686 = y;
double r9169687 = r9169685 - r9169686;
return r9169687;
}
double f(double x, double y) {
double r9169688 = 1.0;
double r9169689 = x;
double r9169690 = r9169688 - r9169689;
double r9169691 = y;
double r9169692 = r9169690 - r9169691;
return r9169692;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.CIE.Chromaticity:chromaCoords from colour-2.3.3"
(- (- 1.0 x) y))