\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\left(a - \frac{1.0}{3.0}\right) \cdot \frac{rand}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} + \left(a - \frac{1.0}{3.0}\right)double f(double a, double rand) {
double r3649135 = a;
double r3649136 = 1.0;
double r3649137 = 3.0;
double r3649138 = r3649136 / r3649137;
double r3649139 = r3649135 - r3649138;
double r3649140 = 1.0;
double r3649141 = 9.0;
double r3649142 = r3649141 * r3649139;
double r3649143 = sqrt(r3649142);
double r3649144 = r3649140 / r3649143;
double r3649145 = rand;
double r3649146 = r3649144 * r3649145;
double r3649147 = r3649140 + r3649146;
double r3649148 = r3649139 * r3649147;
return r3649148;
}
double f(double a, double rand) {
double r3649149 = a;
double r3649150 = 1.0;
double r3649151 = 3.0;
double r3649152 = r3649150 / r3649151;
double r3649153 = r3649149 - r3649152;
double r3649154 = rand;
double r3649155 = 9.0;
double r3649156 = r3649155 * r3649153;
double r3649157 = sqrt(r3649156);
double r3649158 = r3649154 / r3649157;
double r3649159 = r3649153 * r3649158;
double r3649160 = r3649159 + r3649153;
return r3649160;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied distribute-lft-in0.1
Simplified0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019158
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
(* (- a (/ 1.0 3.0)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1.0 3.0))))) rand))))