\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\frac{\frac{x.im \cdot y.im + x.re \cdot y.re}{\sqrt{y.re \cdot y.re + y.im \cdot y.im}}}{\sqrt{y.re \cdot y.re + y.im \cdot y.im}}double f(double x_re, double x_im, double y_re, double y_im) {
double r3095099 = x_re;
double r3095100 = y_re;
double r3095101 = r3095099 * r3095100;
double r3095102 = x_im;
double r3095103 = y_im;
double r3095104 = r3095102 * r3095103;
double r3095105 = r3095101 + r3095104;
double r3095106 = r3095100 * r3095100;
double r3095107 = r3095103 * r3095103;
double r3095108 = r3095106 + r3095107;
double r3095109 = r3095105 / r3095108;
return r3095109;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r3095110 = x_im;
double r3095111 = y_im;
double r3095112 = r3095110 * r3095111;
double r3095113 = x_re;
double r3095114 = y_re;
double r3095115 = r3095113 * r3095114;
double r3095116 = r3095112 + r3095115;
double r3095117 = r3095114 * r3095114;
double r3095118 = r3095111 * r3095111;
double r3095119 = r3095117 + r3095118;
double r3095120 = sqrt(r3095119);
double r3095121 = r3095116 / r3095120;
double r3095122 = r3095121 / r3095120;
return r3095122;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Results
Initial program 25.3
rmApplied add-sqr-sqrt25.3
Applied associate-/r*25.2
Final simplification25.2
herbie shell --seed 2019158
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))