x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r10499164 = x;
double r10499165 = y;
double r10499166 = r10499165 - r10499164;
double r10499167 = z;
double r10499168 = r10499166 * r10499167;
double r10499169 = r10499164 + r10499168;
return r10499169;
}
double f(double x, double y, double z) {
double r10499170 = x;
double r10499171 = y;
double r10499172 = r10499171 - r10499170;
double r10499173 = z;
double r10499174 = r10499172 * r10499173;
double r10499175 = r10499170 + r10499174;
return r10499175;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019158
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))