x \cdot \sin y + z \cdot \cos y
\sqrt[3]{\cos y} \cdot \left({\left(\cos y \cdot \cos y\right)}^{\frac{1}{6}} \cdot \left(z \cdot {\left(\cos y \cdot \cos y\right)}^{\frac{1}{6}}\right)\right) + x \cdot \sin ydouble f(double x, double y, double z) {
double r11557445 = x;
double r11557446 = y;
double r11557447 = sin(r11557446);
double r11557448 = r11557445 * r11557447;
double r11557449 = z;
double r11557450 = cos(r11557446);
double r11557451 = r11557449 * r11557450;
double r11557452 = r11557448 + r11557451;
return r11557452;
}
double f(double x, double y, double z) {
double r11557453 = y;
double r11557454 = cos(r11557453);
double r11557455 = cbrt(r11557454);
double r11557456 = r11557454 * r11557454;
double r11557457 = 0.16666666666666666;
double r11557458 = pow(r11557456, r11557457);
double r11557459 = z;
double r11557460 = r11557459 * r11557458;
double r11557461 = r11557458 * r11557460;
double r11557462 = r11557455 * r11557461;
double r11557463 = x;
double r11557464 = sin(r11557453);
double r11557465 = r11557463 * r11557464;
double r11557466 = r11557462 + r11557465;
return r11557466;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/315.4
Applied pow1/315.4
Applied pow-prod-down0.2
rmApplied sqr-pow0.2
Applied associate-*r*0.2
Final simplification0.2
herbie shell --seed 2019158
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
(+ (* x (sin y)) (* z (cos y))))