x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r7638897 = x;
double r7638898 = y;
double r7638899 = r7638898 * r7638898;
double r7638900 = r7638897 - r7638899;
return r7638900;
}
double f(double x, double y) {
double r7638901 = x;
double r7638902 = y;
double r7638903 = r7638902 * r7638902;
double r7638904 = r7638901 - r7638903;
return r7638904;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019158
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))