Average Error: 0.0 → 0.0
Time: 17.6s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r10683006 = x;
        double r10683007 = y;
        double r10683008 = sin(r10683007);
        double r10683009 = r10683006 + r10683008;
        double r10683010 = z;
        double r10683011 = cos(r10683007);
        double r10683012 = r10683010 * r10683011;
        double r10683013 = r10683009 + r10683012;
        return r10683013;
}

double f(double x, double y, double z) {
        double r10683014 = x;
        double r10683015 = y;
        double r10683016 = sin(r10683015);
        double r10683017 = r10683014 + r10683016;
        double r10683018 = z;
        double r10683019 = cos(r10683015);
        double r10683020 = r10683018 * r10683019;
        double r10683021 = r10683017 + r10683020;
        return r10683021;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

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Results

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Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019158 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))