x + \frac{y \cdot y}{z}x + \frac{\frac{y}{z}}{\frac{1}{y}}double f(double x, double y, double z) {
double r49281943 = x;
double r49281944 = y;
double r49281945 = r49281944 * r49281944;
double r49281946 = z;
double r49281947 = r49281945 / r49281946;
double r49281948 = r49281943 + r49281947;
return r49281948;
}
double f(double x, double y, double z) {
double r49281949 = x;
double r49281950 = y;
double r49281951 = z;
double r49281952 = r49281950 / r49281951;
double r49281953 = 1.0;
double r49281954 = r49281953 / r49281950;
double r49281955 = r49281952 / r49281954;
double r49281956 = r49281949 + r49281955;
return r49281956;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 5.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 5.4
rmApplied associate-/l*0.1
rmApplied div-inv0.1
Applied associate-/r*0.1
Final simplification0.1
herbie shell --seed 2019158
(FPCore (x y z)
:name "Crypto.Random.Test:calculate from crypto-random-0.0.9"
:herbie-target
(+ x (* y (/ y z)))
(+ x (/ (* y y) z)))