\frac{60.0 \cdot \left(x - y\right)}{z - t} + a \cdot 120.0\frac{x - y}{z - t} \cdot 60.0 + a \cdot 120.0double f(double x, double y, double z, double t, double a) {
double r39694506 = 60.0;
double r39694507 = x;
double r39694508 = y;
double r39694509 = r39694507 - r39694508;
double r39694510 = r39694506 * r39694509;
double r39694511 = z;
double r39694512 = t;
double r39694513 = r39694511 - r39694512;
double r39694514 = r39694510 / r39694513;
double r39694515 = a;
double r39694516 = 120.0;
double r39694517 = r39694515 * r39694516;
double r39694518 = r39694514 + r39694517;
return r39694518;
}
double f(double x, double y, double z, double t, double a) {
double r39694519 = x;
double r39694520 = y;
double r39694521 = r39694519 - r39694520;
double r39694522 = z;
double r39694523 = t;
double r39694524 = r39694522 - r39694523;
double r39694525 = r39694521 / r39694524;
double r39694526 = 60.0;
double r39694527 = r39694525 * r39694526;
double r39694528 = a;
double r39694529 = 120.0;
double r39694530 = r39694528 * r39694529;
double r39694531 = r39694527 + r39694530;
return r39694531;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.5 |
|---|---|
| Target | 0.1 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied *-un-lft-identity0.5
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019158
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))