\frac{x + y}{y + y}\frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}double f(double x, double y) {
double r39740813 = x;
double r39740814 = y;
double r39740815 = r39740813 + r39740814;
double r39740816 = r39740814 + r39740814;
double r39740817 = r39740815 / r39740816;
return r39740817;
}
double f(double x, double y) {
double r39740818 = 0.5;
double r39740819 = x;
double r39740820 = y;
double r39740821 = r39740819 / r39740820;
double r39740822 = r39740821 * r39740818;
double r39740823 = r39740818 + r39740822;
return r39740823;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019158
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:herbie-target
(+ (* 1/2 (/ x y)) 1/2)
(/ (+ x y) (+ y y)))