\frac{x \cdot 100.0}{x + y}\frac{\frac{x}{y + x}}{\frac{1}{100.0}}double f(double x, double y) {
double r43938292 = x;
double r43938293 = 100.0;
double r43938294 = r43938292 * r43938293;
double r43938295 = y;
double r43938296 = r43938292 + r43938295;
double r43938297 = r43938294 / r43938296;
return r43938297;
}
double f(double x, double y) {
double r43938298 = x;
double r43938299 = y;
double r43938300 = r43938299 + r43938298;
double r43938301 = r43938298 / r43938300;
double r43938302 = 1.0;
double r43938303 = 100.0;
double r43938304 = r43938302 / r43938303;
double r43938305 = r43938301 / r43938304;
return r43938305;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019158
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))