\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r18360629 = x;
double r18360630 = y;
double r18360631 = r18360630 * r18360630;
double r18360632 = r18360629 / r18360631;
return r18360632;
}
double f(double x, double y) {
double r18360633 = x;
double r18360634 = y;
double r18360635 = r18360633 / r18360634;
double r18360636 = r18360635 / r18360634;
return r18360636;
}




Bits error versus x




Bits error versus y
Results
| Original | 9.6 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 9.6
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019158
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))