x + \left(y - x\right) \cdot z
\left(y \cdot z + x\right) - x \cdot z
double f(double x, double y, double z) {
double r21176540 = x;
double r21176541 = y;
double r21176542 = r21176541 - r21176540;
double r21176543 = z;
double r21176544 = r21176542 * r21176543;
double r21176545 = r21176540 + r21176544;
return r21176545;
}
double f(double x, double y, double z) {
double r21176546 = y;
double r21176547 = z;
double r21176548 = r21176546 * r21176547;
double r21176549 = x;
double r21176550 = r21176548 + r21176549;
double r21176551 = r21176549 * r21176547;
double r21176552 = r21176550 - r21176551;
return r21176552;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied flip-+27.9
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019158
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))