x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r14576309 = x;
double r14576310 = y;
double r14576311 = r14576310 * r14576310;
double r14576312 = r14576309 - r14576311;
return r14576312;
}
double f(double x, double y) {
double r14576313 = x;
double r14576314 = y;
double r14576315 = r14576314 * r14576314;
double r14576316 = r14576313 - r14576315;
return r14576316;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019158
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))