x \cdot x + 1.0
x \cdot x + 1.0
double f(double x) {
double r14576103 = x;
double r14576104 = r14576103 * r14576103;
double r14576105 = 1.0;
double r14576106 = r14576104 + r14576105;
return r14576106;
}
double f(double x) {
double r14576107 = x;
double r14576108 = r14576107 * r14576107;
double r14576109 = 1.0;
double r14576110 = r14576108 + r14576109;
return r14576110;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019158
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
(+ (* x x) 1.0))