\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r14575861 = x;
double r14575862 = y;
double r14575863 = sin(r14575862);
double r14575864 = r14575861 + r14575863;
double r14575865 = z;
double r14575866 = cos(r14575862);
double r14575867 = r14575865 * r14575866;
double r14575868 = r14575864 + r14575867;
return r14575868;
}
double f(double x, double y, double z) {
double r14575869 = x;
double r14575870 = y;
double r14575871 = sin(r14575870);
double r14575872 = r14575869 + r14575871;
double r14575873 = z;
double r14575874 = cos(r14575870);
double r14575875 = r14575873 * r14575874;
double r14575876 = r14575872 + r14575875;
return r14575876;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019158
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))