Average Error: 0.0 → 0.0
Time: 14.7s
Precision: 64
\[x \cdot y + \left(x - 1.0\right) \cdot z\]
\[x \cdot y + \left(x - 1.0\right) \cdot z\]
x \cdot y + \left(x - 1.0\right) \cdot z
x \cdot y + \left(x - 1.0\right) \cdot z
double f(double x, double y, double z) {
        double r16918672 = x;
        double r16918673 = y;
        double r16918674 = r16918672 * r16918673;
        double r16918675 = 1.0;
        double r16918676 = r16918672 - r16918675;
        double r16918677 = z;
        double r16918678 = r16918676 * r16918677;
        double r16918679 = r16918674 + r16918678;
        return r16918679;
}

double f(double x, double y, double z) {
        double r16918680 = x;
        double r16918681 = y;
        double r16918682 = r16918680 * r16918681;
        double r16918683 = 1.0;
        double r16918684 = r16918680 - r16918683;
        double r16918685 = z;
        double r16918686 = r16918684 * r16918685;
        double r16918687 = r16918682 + r16918686;
        return r16918687;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot y + \left(x - 1.0\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x \cdot y + \left(x - 1.0\right) \cdot z\]

Reproduce

herbie shell --seed 2019158 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
  (+ (* x y) (* (- x 1.0) z)))