Average Error: 0.1 → 0.1
Time: 52.4s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5.0\]
\[z \cdot 5.0 + \left(y + z\right) \cdot x\]
x \cdot \left(y + z\right) + z \cdot 5.0
z \cdot 5.0 + \left(y + z\right) \cdot x
double f(double x, double y, double z) {
        double r20645169 = x;
        double r20645170 = y;
        double r20645171 = z;
        double r20645172 = r20645170 + r20645171;
        double r20645173 = r20645169 * r20645172;
        double r20645174 = 5.0;
        double r20645175 = r20645171 * r20645174;
        double r20645176 = r20645173 + r20645175;
        return r20645176;
}

double f(double x, double y, double z) {
        double r20645177 = z;
        double r20645178 = 5.0;
        double r20645179 = r20645177 * r20645178;
        double r20645180 = y;
        double r20645181 = r20645180 + r20645177;
        double r20645182 = x;
        double r20645183 = r20645181 * r20645182;
        double r20645184 = r20645179 + r20645183;
        return r20645184;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5.0\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5.0\]
  2. Final simplification0.1

    \[\leadsto z \cdot 5.0 + \left(y + z\right) \cdot x\]

Reproduce

herbie shell --seed 2019158 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"

  :herbie-target
  (+ (* (+ x 5.0) z) (* x y))

  (+ (* x (+ y z)) (* z 5.0)))