\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
d1 \cdot \left(d2 + \left(d4 - \left(d3 + d1\right)\right)\right)
double f(double d1, double d2, double d3, double d4) {
double r3610235 = d1;
double r3610236 = d2;
double r3610237 = r3610235 * r3610236;
double r3610238 = d3;
double r3610239 = r3610235 * r3610238;
double r3610240 = r3610237 - r3610239;
double r3610241 = d4;
double r3610242 = r3610241 * r3610235;
double r3610243 = r3610240 + r3610242;
double r3610244 = r3610235 * r3610235;
double r3610245 = r3610243 - r3610244;
return r3610245;
}
double f(double d1, double d2, double d3, double d4) {
double r3610246 = d1;
double r3610247 = d2;
double r3610248 = d4;
double r3610249 = d3;
double r3610250 = r3610249 + r3610246;
double r3610251 = r3610248 - r3610250;
double r3610252 = r3610247 + r3610251;
double r3610253 = r3610246 * r3610252;
return r3610253;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))