x \cdot 2.0 - y
x \cdot 2.0 - y
double f(double x, double y) {
double r3551615 = x;
double r3551616 = 2.0;
double r3551617 = r3551615 * r3551616;
double r3551618 = y;
double r3551619 = r3551617 - r3551618;
return r3551619;
}
double f(double x, double y) {
double r3551620 = x;
double r3551621 = 2.0;
double r3551622 = r3551620 * r3551621;
double r3551623 = y;
double r3551624 = r3551622 - r3551623;
return r3551624;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))