\frac{1.0}{2.0} \cdot \left(x + y \cdot \sqrt{z}\right)\frac{1.0}{2.0} \cdot \left(x + \sqrt{z} \cdot y\right)double f(double x, double y, double z) {
double r3622576 = 1.0;
double r3622577 = 2.0;
double r3622578 = r3622576 / r3622577;
double r3622579 = x;
double r3622580 = y;
double r3622581 = z;
double r3622582 = sqrt(r3622581);
double r3622583 = r3622580 * r3622582;
double r3622584 = r3622579 + r3622583;
double r3622585 = r3622578 * r3622584;
return r3622585;
}
double f(double x, double y, double z) {
double r3622586 = 1.0;
double r3622587 = 2.0;
double r3622588 = r3622586 / r3622587;
double r3622589 = x;
double r3622590 = z;
double r3622591 = sqrt(r3622590);
double r3622592 = y;
double r3622593 = r3622591 * r3622592;
double r3622594 = r3622589 + r3622593;
double r3622595 = r3622588 * r3622594;
return r3622595;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.2
Final simplification0.2
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, B"
(* (/ 1.0 2.0) (+ x (* y (sqrt z)))))