x + \left(y - x\right) \cdot z
\mathsf{fma}\left(y - x, z, x\right)double f(double x, double y, double z) {
double r3029128 = x;
double r3029129 = y;
double r3029130 = r3029129 - r3029128;
double r3029131 = z;
double r3029132 = r3029130 * r3029131;
double r3029133 = r3029128 + r3029132;
return r3029133;
}
double f(double x, double y, double z) {
double r3029134 = y;
double r3029135 = x;
double r3029136 = r3029134 - r3029135;
double r3029137 = z;
double r3029138 = fma(r3029136, r3029137, r3029135);
return r3029138;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))