Average Error: 0.1 → 0.1
Time: 12.6s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r2473923 = x;
        double r2473924 = y;
        double r2473925 = cos(r2473924);
        double r2473926 = r2473923 + r2473925;
        double r2473927 = z;
        double r2473928 = sin(r2473924);
        double r2473929 = r2473927 * r2473928;
        double r2473930 = r2473926 - r2473929;
        return r2473930;
}

double f(double x, double y, double z) {
        double r2473931 = x;
        double r2473932 = y;
        double r2473933 = cos(r2473932);
        double r2473934 = r2473931 + r2473933;
        double r2473935 = z;
        double r2473936 = sin(r2473932);
        double r2473937 = r2473935 * r2473936;
        double r2473938 = r2473934 - r2473937;
        return r2473938;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))