\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r1983404 = x;
double r1983405 = y;
double r1983406 = r1983404 * r1983405;
double r1983407 = z;
double r1983408 = t;
double r1983409 = r1983407 * r1983408;
double r1983410 = r1983406 + r1983409;
double r1983411 = a;
double r1983412 = b;
double r1983413 = r1983411 * r1983412;
double r1983414 = r1983410 + r1983413;
return r1983414;
}
double f(double x, double y, double z, double t, double a, double b) {
double r1983415 = a;
double r1983416 = b;
double r1983417 = x;
double r1983418 = y;
double r1983419 = z;
double r1983420 = t;
double r1983421 = r1983419 * r1983420;
double r1983422 = fma(r1983417, r1983418, r1983421);
double r1983423 = fma(r1983415, r1983416, r1983422);
return r1983423;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
(+ (+ (* x y) (* z t)) (* a b)))