\frac{x \cdot y}{2.0}\frac{y}{2.0} \cdot xdouble f(double x, double y) {
double r1649531 = x;
double r1649532 = y;
double r1649533 = r1649531 * r1649532;
double r1649534 = 2.0;
double r1649535 = r1649533 / r1649534;
return r1649535;
}
double f(double x, double y) {
double r1649536 = y;
double r1649537 = 2.0;
double r1649538 = r1649536 / r1649537;
double r1649539 = x;
double r1649540 = r1649538 * r1649539;
return r1649540;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied *-un-lft-identity0.0
Applied times-frac0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y)
:name "Numeric.Interval.Internal:scale from intervals-0.7.1, B"
(/ (* x y) 2.0))