\frac{x \cdot 100.0}{x + y}\frac{100.0}{x + y} \cdot xdouble f(double x, double y) {
double r14459728 = x;
double r14459729 = 100.0;
double r14459730 = r14459728 * r14459729;
double r14459731 = y;
double r14459732 = r14459728 + r14459731;
double r14459733 = r14459730 / r14459732;
return r14459733;
}
double f(double x, double y) {
double r14459734 = 100.0;
double r14459735 = x;
double r14459736 = y;
double r14459737 = r14459735 + r14459736;
double r14459738 = r14459734 / r14459737;
double r14459739 = r14459738 * r14459735;
return r14459739;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))