\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r13605925 = x;
double r13605926 = y;
double r13605927 = z;
double r13605928 = t;
double r13605929 = r13605927 * r13605928;
double r13605930 = r13605926 - r13605929;
double r13605931 = r13605925 / r13605930;
return r13605931;
}
double f(double x, double y, double z, double t) {
double r13605932 = x;
double r13605933 = y;
double r13605934 = z;
double r13605935 = t;
double r13605936 = r13605934 * r13605935;
double r13605937 = r13605933 - r13605936;
double r13605938 = r13605932 / r13605937;
return r13605938;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.7 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))