\frac{x \cdot y}{y + 1.0}\frac{y}{y + 1.0} \cdot xdouble f(double x, double y) {
double r12613186 = x;
double r12613187 = y;
double r12613188 = r12613186 * r12613187;
double r12613189 = 1.0;
double r12613190 = r12613187 + r12613189;
double r12613191 = r12613188 / r12613190;
return r12613191;
}
double f(double x, double y) {
double r12613192 = y;
double r12613193 = 1.0;
double r12613194 = r12613192 + r12613193;
double r12613195 = r12613192 / r12613194;
double r12613196 = x;
double r12613197 = r12613195 * r12613196;
return r12613197;
}




Bits error versus x




Bits error versus y
Results
| Original | 7.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 7.4
rmApplied *-un-lft-identity7.4
Applied times-frac0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, B"
:herbie-target
(if (< y -3693.8482788297247) (- (/ x (* y y)) (- (/ x y) x)) (if (< y 6799310503.41891) (/ (* x y) (+ y 1.0)) (- (/ x (* y y)) (- (/ x y) x))))
(/ (* x y) (+ y 1.0)))