x \cdot y + z \cdot \left(1.0 - y\right)
\mathsf{fma}\left(x, y, \left(1.0 - y\right) \cdot z\right)double f(double x, double y, double z) {
double r11601364 = x;
double r11601365 = y;
double r11601366 = r11601364 * r11601365;
double r11601367 = z;
double r11601368 = 1.0;
double r11601369 = r11601368 - r11601365;
double r11601370 = r11601367 * r11601369;
double r11601371 = r11601366 + r11601370;
return r11601371;
}
double f(double x, double y, double z) {
double r11601372 = x;
double r11601373 = y;
double r11601374 = 1.0;
double r11601375 = r11601374 - r11601373;
double r11601376 = z;
double r11601377 = r11601375 * r11601376;
double r11601378 = fma(r11601372, r11601373, r11601377);
return r11601378;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:herbie-target
(- z (* (- z x) y))
(+ (* x y) (* z (- 1.0 y))))