2.0 \cdot \left(x \cdot x + x \cdot y\right)
\left(2.0 \cdot x\right) \cdot \left(y + x\right)
double f(double x, double y) {
double r9075115 = 2.0;
double r9075116 = x;
double r9075117 = r9075116 * r9075116;
double r9075118 = y;
double r9075119 = r9075116 * r9075118;
double r9075120 = r9075117 + r9075119;
double r9075121 = r9075115 * r9075120;
return r9075121;
}
double f(double x, double y) {
double r9075122 = 2.0;
double r9075123 = x;
double r9075124 = r9075122 * r9075123;
double r9075125 = y;
double r9075126 = r9075125 + r9075123;
double r9075127 = r9075124 * r9075126;
return r9075127;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:herbie-target
(* (* x 2.0) (+ x y))
(* 2.0 (+ (* x x) (* x y))))