\frac{x - y}{\left(x \cdot 2.0\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r7871300 = x;
double r7871301 = y;
double r7871302 = r7871300 - r7871301;
double r7871303 = 2.0;
double r7871304 = r7871300 * r7871303;
double r7871305 = r7871304 * r7871301;
double r7871306 = r7871302 / r7871305;
return r7871306;
}
double f(double x, double y) {
double r7871307 = 0.5;
double r7871308 = y;
double r7871309 = r7871307 / r7871308;
double r7871310 = x;
double r7871311 = r7871307 / r7871310;
double r7871312 = r7871309 - r7871311;
return r7871312;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.9
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))