\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r8582999 = x;
double r8583000 = y;
double r8583001 = r8582999 * r8583000;
double r8583002 = z;
double r8583003 = r8583000 * r8583002;
double r8583004 = r8583001 - r8583003;
double r8583005 = r8583000 * r8583000;
double r8583006 = r8583004 - r8583005;
double r8583007 = r8583006 + r8583005;
return r8583007;
}
double f(double x, double y, double z) {
double r8583008 = x;
double r8583009 = z;
double r8583010 = r8583008 - r8583009;
double r8583011 = y;
double r8583012 = r8583010 * r8583011;
return r8583012;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))