\left(1.0 - x\right) - y
\left(1.0 - x\right) - y
double f(double x, double y) {
double r4466332 = 1.0;
double r4466333 = x;
double r4466334 = r4466332 - r4466333;
double r4466335 = y;
double r4466336 = r4466334 - r4466335;
return r4466336;
}
double f(double x, double y) {
double r4466337 = 1.0;
double r4466338 = x;
double r4466339 = r4466337 - r4466338;
double r4466340 = y;
double r4466341 = r4466339 - r4466340;
return r4466341;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019156 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.CIE.Chromaticity:chromaCoords from colour-2.3.3"
(- (- 1.0 x) y))