\frac{1.0}{2.0} \cdot \left(x + y \cdot \sqrt{z}\right)\frac{1.0}{2.0} \cdot \left(x + \sqrt{z} \cdot y\right)double f(double x, double y, double z) {
double r3732269 = 1.0;
double r3732270 = 2.0;
double r3732271 = r3732269 / r3732270;
double r3732272 = x;
double r3732273 = y;
double r3732274 = z;
double r3732275 = sqrt(r3732274);
double r3732276 = r3732273 * r3732275;
double r3732277 = r3732272 + r3732276;
double r3732278 = r3732271 * r3732277;
return r3732278;
}
double f(double x, double y, double z) {
double r3732279 = 1.0;
double r3732280 = 2.0;
double r3732281 = r3732279 / r3732280;
double r3732282 = x;
double r3732283 = z;
double r3732284 = sqrt(r3732283);
double r3732285 = y;
double r3732286 = r3732284 * r3732285;
double r3732287 = r3732282 + r3732286;
double r3732288 = r3732281 * r3732287;
return r3732288;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.2
Final simplification0.2
herbie shell --seed 2019156
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, B"
(* (/ 1.0 2.0) (+ x (* y (sqrt z)))))