Average Error: 0.1 → 0.1
Time: 12.5s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r3386255 = x;
        double r3386256 = y;
        double r3386257 = cos(r3386256);
        double r3386258 = r3386255 + r3386257;
        double r3386259 = z;
        double r3386260 = sin(r3386256);
        double r3386261 = r3386259 * r3386260;
        double r3386262 = r3386258 - r3386261;
        return r3386262;
}

double f(double x, double y, double z) {
        double r3386263 = x;
        double r3386264 = y;
        double r3386265 = cos(r3386264);
        double r3386266 = r3386263 + r3386265;
        double r3386267 = z;
        double r3386268 = sin(r3386264);
        double r3386269 = r3386267 * r3386268;
        double r3386270 = r3386266 - r3386269;
        return r3386270;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019156 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))