\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r3386255 = x;
double r3386256 = y;
double r3386257 = cos(r3386256);
double r3386258 = r3386255 + r3386257;
double r3386259 = z;
double r3386260 = sin(r3386256);
double r3386261 = r3386259 * r3386260;
double r3386262 = r3386258 - r3386261;
return r3386262;
}
double f(double x, double y, double z) {
double r3386263 = x;
double r3386264 = y;
double r3386265 = cos(r3386264);
double r3386266 = r3386263 + r3386265;
double r3386267 = z;
double r3386268 = sin(r3386264);
double r3386269 = r3386267 * r3386268;
double r3386270 = r3386266 - r3386269;
return r3386270;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019156
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))