Average Error: 0.1 → 0.1
Time: 10.4s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r3994170 = x;
        double r3994171 = y;
        double r3994172 = sin(r3994171);
        double r3994173 = r3994170 + r3994172;
        double r3994174 = z;
        double r3994175 = cos(r3994171);
        double r3994176 = r3994174 * r3994175;
        double r3994177 = r3994173 + r3994176;
        return r3994177;
}

double f(double x, double y, double z) {
        double r3994178 = x;
        double r3994179 = y;
        double r3994180 = sin(r3994179);
        double r3994181 = r3994178 + r3994180;
        double r3994182 = z;
        double r3994183 = cos(r3994179);
        double r3994184 = r3994182 * r3994183;
        double r3994185 = r3994181 + r3994184;
        return r3994185;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019156 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))