\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r3994170 = x;
double r3994171 = y;
double r3994172 = sin(r3994171);
double r3994173 = r3994170 + r3994172;
double r3994174 = z;
double r3994175 = cos(r3994171);
double r3994176 = r3994174 * r3994175;
double r3994177 = r3994173 + r3994176;
return r3994177;
}
double f(double x, double y, double z) {
double r3994178 = x;
double r3994179 = y;
double r3994180 = sin(r3994179);
double r3994181 = r3994178 + r3994180;
double r3994182 = z;
double r3994183 = cos(r3994179);
double r3994184 = r3994182 * r3994183;
double r3994185 = r3994181 + r3994184;
return r3994185;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019156
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))