\frac{4.0 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\frac{x - y}{z} \cdot 4.0 - 2.0double f(double x, double y, double z) {
double r17834338 = 4.0;
double r17834339 = x;
double r17834340 = y;
double r17834341 = r17834339 - r17834340;
double r17834342 = z;
double r17834343 = 0.5;
double r17834344 = r17834342 * r17834343;
double r17834345 = r17834341 - r17834344;
double r17834346 = r17834338 * r17834345;
double r17834347 = r17834346 / r17834342;
return r17834347;
}
double f(double x, double y, double z) {
double r17834348 = x;
double r17834349 = y;
double r17834350 = r17834348 - r17834349;
double r17834351 = z;
double r17834352 = r17834350 / r17834351;
double r17834353 = 4.0;
double r17834354 = r17834352 * r17834353;
double r17834355 = 2.0;
double r17834356 = r17834354 - r17834355;
return r17834356;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019156
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))