x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r14458344 = x;
double r14458345 = y;
double r14458346 = z;
double r14458347 = r14458345 * r14458346;
double r14458348 = r14458344 - r14458347;
return r14458348;
}
double f(double x, double y, double z) {
double r14458349 = x;
double r14458350 = z;
double r14458351 = y;
double r14458352 = r14458350 * r14458351;
double r14458353 = r14458349 - r14458352;
return r14458353;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019156
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))