x \cdot x - \left(y \cdot 4.0\right) \cdot \left(z \cdot z - t\right)
x \cdot x - \left(\left(z \cdot \left(y \cdot 4.0\right)\right) \cdot z + \left(-t \cdot \left(y \cdot 4.0\right)\right)\right)
double f(double x, double y, double z, double t) {
double r12856263 = x;
double r12856264 = r12856263 * r12856263;
double r12856265 = y;
double r12856266 = 4.0;
double r12856267 = r12856265 * r12856266;
double r12856268 = z;
double r12856269 = r12856268 * r12856268;
double r12856270 = t;
double r12856271 = r12856269 - r12856270;
double r12856272 = r12856267 * r12856271;
double r12856273 = r12856264 - r12856272;
return r12856273;
}
double f(double x, double y, double z, double t) {
double r12856274 = x;
double r12856275 = r12856274 * r12856274;
double r12856276 = z;
double r12856277 = y;
double r12856278 = 4.0;
double r12856279 = r12856277 * r12856278;
double r12856280 = r12856276 * r12856279;
double r12856281 = r12856280 * r12856276;
double r12856282 = t;
double r12856283 = r12856282 * r12856279;
double r12856284 = -r12856283;
double r12856285 = r12856281 + r12856284;
double r12856286 = r12856275 - r12856285;
return r12856286;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 5.3 |
|---|---|
| Target | 5.2 |
| Herbie | 0.1 |
Initial program 5.3
rmApplied sub-neg5.3
Applied distribute-lft-in5.3
Taylor expanded around 0 5.3
Simplified0.1
Final simplification0.1
herbie shell --seed 2019156
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))