\frac{x.im \cdot y.re - x.re \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\frac{x.im \cdot y.re - y.im \cdot x.re}{\sqrt{(y.im \cdot y.im + \left(y.re \cdot y.re\right))_*}} \cdot \frac{1}{\sqrt{(y.im \cdot y.im + \left(y.re \cdot y.re\right))_*}}double f(double x_re, double x_im, double y_re, double y_im) {
double r1843670 = x_im;
double r1843671 = y_re;
double r1843672 = r1843670 * r1843671;
double r1843673 = x_re;
double r1843674 = y_im;
double r1843675 = r1843673 * r1843674;
double r1843676 = r1843672 - r1843675;
double r1843677 = r1843671 * r1843671;
double r1843678 = r1843674 * r1843674;
double r1843679 = r1843677 + r1843678;
double r1843680 = r1843676 / r1843679;
return r1843680;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r1843681 = x_im;
double r1843682 = y_re;
double r1843683 = r1843681 * r1843682;
double r1843684 = y_im;
double r1843685 = x_re;
double r1843686 = r1843684 * r1843685;
double r1843687 = r1843683 - r1843686;
double r1843688 = r1843682 * r1843682;
double r1843689 = fma(r1843684, r1843684, r1843688);
double r1843690 = sqrt(r1843689);
double r1843691 = r1843687 / r1843690;
double r1843692 = 1.0;
double r1843693 = r1843692 / r1843690;
double r1843694 = r1843691 * r1843693;
return r1843694;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Initial program 25.6
Simplified25.6
rmApplied add-sqr-sqrt25.7
Applied *-un-lft-identity25.7
Applied times-frac25.7
Final simplification25.7
herbie shell --seed 2019112 +o rules:numerics
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, imaginary part"
(/ (- (* x.im y.re) (* x.re y.im)) (+ (* y.re y.re) (* y.im y.im))))