2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)2 \cdot \cos \left(\mathsf{fma}\left(\frac{2}{3}, \pi, \sqrt{\frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}} \cdot \sqrt{\frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}}\right)\right)double f(double g, double h) {
double r2643298 = 2.0;
double r2643299 = atan2(1.0, 0.0);
double r2643300 = r2643298 * r2643299;
double r2643301 = 3.0;
double r2643302 = r2643300 / r2643301;
double r2643303 = g;
double r2643304 = -r2643303;
double r2643305 = h;
double r2643306 = r2643304 / r2643305;
double r2643307 = acos(r2643306);
double r2643308 = r2643307 / r2643301;
double r2643309 = r2643302 + r2643308;
double r2643310 = cos(r2643309);
double r2643311 = r2643298 * r2643310;
return r2643311;
}
double f(double g, double h) {
double r2643312 = 2.0;
double r2643313 = 0.6666666666666666;
double r2643314 = atan2(1.0, 0.0);
double r2643315 = g;
double r2643316 = -r2643315;
double r2643317 = h;
double r2643318 = r2643316 / r2643317;
double r2643319 = acos(r2643318);
double r2643320 = 3.0;
double r2643321 = r2643319 / r2643320;
double r2643322 = sqrt(r2643321);
double r2643323 = r2643322 * r2643322;
double r2643324 = fma(r2643313, r2643314, r2643323);
double r2643325 = cos(r2643324);
double r2643326 = r2643312 * r2643325;
return r2643326;
}



Bits error versus g



Bits error versus h
Initial program 1.0
Simplified1.0
rmApplied add-sqr-sqrt1.0
Final simplification1.0
herbie shell --seed 2019155 +o rules:numerics
(FPCore (g h)
:name "2-ancestry mixing, negative discriminant"
(* 2 (cos (+ (/ (* 2 PI) 3) (/ (acos (/ (- g) h)) 3)))))