\left(\left(x + y\right) + z\right) - \left(x + \left(y + z\right)\right)
0
double f(double x, double y, double z) {
double r46353 = x;
double r46354 = y;
double r46355 = r46353 + r46354;
double r46356 = z;
double r46357 = r46355 + r46356;
double r46358 = r46354 + r46356;
double r46359 = r46353 + r46358;
double r46360 = r46357 - r46359;
return r46360;
}
double f(double __attribute__((unused)) x, double __attribute__((unused)) y, double __attribute__((unused)) z) {
double r46361 = 0.0;
return r46361;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019153 +o rules:numerics
(FPCore (x y z)
:name "Commute and associate"
(- (+ (+ x y) z) (+ x (+ y z))))