\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\mathsf{fma}\left(\frac{\sqrt{a - \frac{1.0}{3.0}}}{3}, rand, a - \frac{1.0}{3.0}\right)double f(double a, double rand) {
double r1118050 = a;
double r1118051 = 1.0;
double r1118052 = 3.0;
double r1118053 = r1118051 / r1118052;
double r1118054 = r1118050 - r1118053;
double r1118055 = 1.0;
double r1118056 = 9.0;
double r1118057 = r1118056 * r1118054;
double r1118058 = sqrt(r1118057);
double r1118059 = r1118055 / r1118058;
double r1118060 = rand;
double r1118061 = r1118059 * r1118060;
double r1118062 = r1118055 + r1118061;
double r1118063 = r1118054 * r1118062;
return r1118063;
}
double f(double a, double rand) {
double r1118064 = a;
double r1118065 = 1.0;
double r1118066 = 3.0;
double r1118067 = r1118065 / r1118066;
double r1118068 = r1118064 - r1118067;
double r1118069 = sqrt(r1118068);
double r1118070 = 3.0;
double r1118071 = r1118069 / r1118070;
double r1118072 = rand;
double r1118073 = fma(r1118071, r1118072, r1118068);
return r1118073;
}



Bits error versus a



Bits error versus rand
Initial program 0.1
Simplified0.1
rmApplied sqrt-prod0.1
Applied add-sqr-sqrt0.2
Applied times-frac0.1
Simplified0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019153 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
(* (- a (/ 1.0 3.0)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1.0 3.0))))) rand))))