x + \left(\tan \left(y + z\right) - \tan a\right)
\mathsf{fma}\left(\frac{\tan y + \tan z}{1 - \left(\tan z \cdot \tan y\right) \cdot \left(\tan z \cdot \tan y\right)}, \tan z \cdot \tan y + 1, -\tan a\right) + xdouble f(double x, double y, double z, double a) {
double r2908143 = x;
double r2908144 = y;
double r2908145 = z;
double r2908146 = r2908144 + r2908145;
double r2908147 = tan(r2908146);
double r2908148 = a;
double r2908149 = tan(r2908148);
double r2908150 = r2908147 - r2908149;
double r2908151 = r2908143 + r2908150;
return r2908151;
}
double f(double x, double y, double z, double a) {
double r2908152 = y;
double r2908153 = tan(r2908152);
double r2908154 = z;
double r2908155 = tan(r2908154);
double r2908156 = r2908153 + r2908155;
double r2908157 = 1.0;
double r2908158 = r2908155 * r2908153;
double r2908159 = r2908158 * r2908158;
double r2908160 = r2908157 - r2908159;
double r2908161 = r2908156 / r2908160;
double r2908162 = r2908158 + r2908157;
double r2908163 = a;
double r2908164 = tan(r2908163);
double r2908165 = -r2908164;
double r2908166 = fma(r2908161, r2908162, r2908165);
double r2908167 = x;
double r2908168 = r2908166 + r2908167;
return r2908168;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus a
Initial program 13.1
rmApplied tan-sum0.2
rmApplied flip--0.2
Applied associate-/r/0.2
Applied fma-neg0.2
Final simplification0.2
herbie shell --seed 2019153 +o rules:numerics
(FPCore (x y z a)
:name "(+ x (- (tan (+ y z)) (tan a)))"
:pre (and (or (== x 0) (<= 0.5884142 x 505.5909)) (or (<= -1.796658e+308 y -9.425585e-310) (<= 1.284938e-309 y 1.751224e+308)) (or (<= -1.776707e+308 z -8.599796e-310) (<= 3.293145e-311 z 1.725154e+308)) (or (<= -1.796658e+308 a -9.425585e-310) (<= 1.284938e-309 a 1.751224e+308)))
(+ x (- (tan (+ y z)) (tan a))))