\frac{\left(\frac{\left(d1 \cdot d2\right)}{\left(\left(\frac{d3}{\left(5\right)}\right) \cdot d1\right)}\right)}{\left(d1 \cdot \left(32\right)\right)}\left(\mathsf{qma}\left(\left(\mathsf{qma}\left(\left(\left(d1 \cdot d2\right)\right), \left(d3 + 5\right), d1\right)\right), d1, 32\right)\right)double f(double d1, double d2, double d3) {
double r558339 = d1;
double r558340 = d2;
double r558341 = r558339 * r558340;
double r558342 = d3;
double r558343 = 5.0;
double r558344 = /* ERROR: no posit support in C */;
double r558345 = r558342 + r558344;
double r558346 = r558345 * r558339;
double r558347 = r558341 + r558346;
double r558348 = 32.0;
double r558349 = /* ERROR: no posit support in C */;
double r558350 = r558339 * r558349;
double r558351 = r558347 + r558350;
return r558351;
}
double f(double d1, double d2, double d3) {
double r558352 = d1;
double r558353 = d2;
double r558354 = r558352 * r558353;
double r558355 = /*Error: no posit support in C */;
double r558356 = d3;
double r558357 = 5.0;
double r558358 = r558356 + r558357;
double r558359 = /*Error: no posit support in C */;
double r558360 = 32.0;
double r558361 = /*Error: no posit support in C */;
double r558362 = /*Error: no posit support in C */;
return r558362;
}



Bits error versus d1



Bits error versus d2



Bits error versus d3
Initial program 0.3
rmApplied introduce-quire0.3
Applied insert-quire-fdp-add0.3
Applied insert-quire-fdp-add0.1
Final simplification0.1
herbie shell --seed 2019152 +o rules:numerics
(FPCore (d1 d2 d3)
:name "FastMath dist3"
(+.p16 (+.p16 (*.p16 d1 d2) (*.p16 (+.p16 d3 (real->posit16 5)) d1)) (*.p16 d1 (real->posit16 32))))