\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
\mathsf{fma}\left(d1, d2 - d3, d4 \cdot d1\right) - d1 \cdot d1double f(double d1, double d2, double d3, double d4) {
double r3740447 = d1;
double r3740448 = d2;
double r3740449 = r3740447 * r3740448;
double r3740450 = d3;
double r3740451 = r3740447 * r3740450;
double r3740452 = r3740449 - r3740451;
double r3740453 = d4;
double r3740454 = r3740453 * r3740447;
double r3740455 = r3740452 + r3740454;
double r3740456 = r3740447 * r3740447;
double r3740457 = r3740455 - r3740456;
return r3740457;
}
double f(double d1, double d2, double d3, double d4) {
double r3740458 = d1;
double r3740459 = d2;
double r3740460 = d3;
double r3740461 = r3740459 - r3740460;
double r3740462 = d4;
double r3740463 = r3740462 * r3740458;
double r3740464 = fma(r3740458, r3740461, r3740463);
double r3740465 = r3740458 * r3740458;
double r3740466 = r3740464 - r3740465;
return r3740466;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-out--0.0
Applied fma-def0.0
Final simplification0.0
herbie shell --seed 2019152 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))