\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\left(\left(-\frac{1.0}{3.0}\right) \cdot \frac{rand}{\sqrt{a - \frac{1.0}{3.0}} \cdot 3} + \left(a - \frac{1.0}{3.0}\right)\right) + \frac{rand}{\sqrt{a - \frac{1.0}{3.0}} \cdot 3} \cdot adouble f(double a, double rand) {
double r1680534 = a;
double r1680535 = 1.0;
double r1680536 = 3.0;
double r1680537 = r1680535 / r1680536;
double r1680538 = r1680534 - r1680537;
double r1680539 = 1.0;
double r1680540 = 9.0;
double r1680541 = r1680540 * r1680538;
double r1680542 = sqrt(r1680541);
double r1680543 = r1680539 / r1680542;
double r1680544 = rand;
double r1680545 = r1680543 * r1680544;
double r1680546 = r1680539 + r1680545;
double r1680547 = r1680538 * r1680546;
return r1680547;
}
double f(double a, double rand) {
double r1680548 = 1.0;
double r1680549 = 3.0;
double r1680550 = r1680548 / r1680549;
double r1680551 = -r1680550;
double r1680552 = rand;
double r1680553 = a;
double r1680554 = r1680553 - r1680550;
double r1680555 = sqrt(r1680554);
double r1680556 = 3.0;
double r1680557 = r1680555 * r1680556;
double r1680558 = r1680552 / r1680557;
double r1680559 = r1680551 * r1680558;
double r1680560 = r1680559 + r1680554;
double r1680561 = r1680558 * r1680553;
double r1680562 = r1680560 + r1680561;
return r1680562;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
Simplified0.1
rmApplied fma-udef0.1
rmApplied sqrt-prod0.1
Simplified0.1
rmApplied sub-neg0.1
Applied distribute-rgt-in0.1
Applied associate-+l+0.1
Final simplification0.1
herbie shell --seed 2019152 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
(* (- a (/ 1.0 3.0)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1.0 3.0))))) rand))))