\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
\mathsf{fma}\left(d1, d2 - d3, d4 \cdot d1\right) - d1 \cdot d1double f(double d1, double d2, double d3, double d4) {
double r4080001 = d1;
double r4080002 = d2;
double r4080003 = r4080001 * r4080002;
double r4080004 = d3;
double r4080005 = r4080001 * r4080004;
double r4080006 = r4080003 - r4080005;
double r4080007 = d4;
double r4080008 = r4080007 * r4080001;
double r4080009 = r4080006 + r4080008;
double r4080010 = r4080001 * r4080001;
double r4080011 = r4080009 - r4080010;
return r4080011;
}
double f(double d1, double d2, double d3, double d4) {
double r4080012 = d1;
double r4080013 = d2;
double r4080014 = d3;
double r4080015 = r4080013 - r4080014;
double r4080016 = d4;
double r4080017 = r4080016 * r4080012;
double r4080018 = fma(r4080012, r4080015, r4080017);
double r4080019 = r4080012 * r4080012;
double r4080020 = r4080018 - r4080019;
return r4080020;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-out--0.0
Applied fma-def0.0
Final simplification0.0
herbie shell --seed 2019151 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))