\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + {\left(9 \cdot \left(a - \frac{1.0}{3.0}\right)\right)}^{\frac{-1}{2}} \cdot rand\right)double f(double a, double rand) {
double r1610606 = a;
double r1610607 = 1.0;
double r1610608 = 3.0;
double r1610609 = r1610607 / r1610608;
double r1610610 = r1610606 - r1610609;
double r1610611 = 1.0;
double r1610612 = 9.0;
double r1610613 = r1610612 * r1610610;
double r1610614 = sqrt(r1610613);
double r1610615 = r1610611 / r1610614;
double r1610616 = rand;
double r1610617 = r1610615 * r1610616;
double r1610618 = r1610611 + r1610617;
double r1610619 = r1610610 * r1610618;
return r1610619;
}
double f(double a, double rand) {
double r1610620 = a;
double r1610621 = 1.0;
double r1610622 = 3.0;
double r1610623 = r1610621 / r1610622;
double r1610624 = r1610620 - r1610623;
double r1610625 = 1.0;
double r1610626 = 9.0;
double r1610627 = r1610626 * r1610624;
double r1610628 = -0.5;
double r1610629 = pow(r1610627, r1610628);
double r1610630 = rand;
double r1610631 = r1610629 * r1610630;
double r1610632 = r1610625 + r1610631;
double r1610633 = r1610624 * r1610632;
return r1610633;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied pow10.1
Applied pow10.1
Applied pow-prod-down0.1
Applied sqrt-pow10.1
Applied pow-flip0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019151
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
(* (- a (/ 1.0 3.0)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1.0 3.0))))) rand))))